Epochen > Science Fiction

Beyond the Gates of Antares

<< < (12/18) > >>

AndréM:
Sorry, aber hast du eine Ahnung wie hoch die Produktionskosten für Spielekomponenten sind? Da kommst du schnell in einen 6-7stelligen Bereich je nachdem wie umfangreich es ausfällt. Bei Spielen wie Dust reden wir hier schon von einer guten Millionen nur für eine Fraktion.

Und nochmal: Die anderen KS hätten mit ihrem Goal NICHT finanziert werden können. Das wäre maximal das Spielbrett und die Verpackung geworden. Auch die anderen KS brauchten mindestens 200.000+ um überhaupt daran denken zu können in die Fabrikation zu gehen. Zombicide mit allen Extras hat auf jeden Fall ca 400.000 gebraucht, d.h. wären sie nur bei 200.000 gelandet hätten sie zwar den KS geschafft, aber trotzdem nicht produzieren können. In der Hinsicht ist es schon etwas riskant ein Ziel anzugeben, dass nicht mit den eigentlichen Produktionskosten identisch ist. Psychologisch ist so ein geringes Goal natürlich besser, aber trotzdem riskant.

Da ist DSC deutlich realistischer und gibt ganz ehrlich an, was der Spas wirklich kostet. Nach meiner Kalkulation dürften sie wie selber schon von ihnen geschrieben die ersten zwei Fraktionen, das Buch und die Plastik-Drohnen finanzieren können, incl. der Serverinfrastruktur für den Online-Teil des Systems. Und dann haben sie noch ausreichend um vernünftig weitermachen zu können. Es wird bei 300.000 Pfund kein gigantischer Start werden, aber immerhin ein vernünftiger.  


AndréM:
Fraktionssymbole

The feedback on our Freeborn concepts was incredible! Thank you!

Today\'s update is more artwork in the form of faction icons. One of the big things you guys have been talking to us about is having an identity with the factions, so we\'ve worked up some icons that will go with the concepts and backgrounds of each faction and should help to give you more flavour for each. Thank you to those of you that contributed to the Isorian request for ideas on the forums - you\'ll see some of your ideas captured within the icon :)

Quick note: As mentioned previously, the Determinate is a multi-faceted faction and the Algoryn are our first range of Determinate miniatures. Ultimately the Determinate will have many icons representing each of their divisions and the one below specifically represents the Algoryn.


AndréM:
Q&A Volume 5 - Custom Army, Females and more


Hey everyone, hope your weekend is going well so far!

Double update today as Ed so kindly asked :)

First up, more Q&A from the forums:

http://vimeo.com/58291413

AndréM:
Hi again!

A number of you have been asking for example faction forces, so here goes:
EXAMPLE FORCES

The following examples are selected to a total value of 240 credits and illustrate a possible combination of forces for the Concord, Isorian Shard, Algoryn Prosperate, Boromites, and Freeborn. To each of these we would add 20 WarDrones, and Hansa Nairoba as the forces overall leader.

CONCORD

The Concord Combined Command – or CoCom – has at its disposal a highly trained force of elite troops. As elite troops 240 credits stretches to a complete squad of ten CoCom troopers– although this could be divided for tactical purposes into smaller squads for deployment.

CoCom Squad

    1 CoCom Commander = 30
    6 CoCom Troopers with Plasma Carbines = 120
    2 CoCom Trooper with Plasma Cannon = 60
    1 CoCom Trooper with X-Launcher = 30
    = 240

Alternatively, a CoCom force could consist entirely of Mercenaries hired from the Freeborn, or a mixture of CoCom troopers, Mercenaries, and some physically distinctive pans of the Corcord such as the Boromites. Here is an example of such a force. It comprises three separate squads of CoCom, Boromite and Freeborn Mercenaries led by a NuHu Contact team Leader.

    1 NuHu Contact Team Leader = 30
    2 CoCom Troopers with Plasma Carbines = 40
    1 CoCom Trooper with Plasma Cannon = 30
    1 Boro Engineer = 20
    2 Boromite Miners with Mass Compactors = 20
    1 Boromite Miner with Frag Borer = 10
    3 Freeborn Troopers with Plug Carbines = 60
    1 Freeborn Trooper with Fractal Cannon = 30
    = 240

ISORIAN SHARD

The military of the Isorian Shard operates in the same way as the Concord, with a core of elite troops and the option of mixing in other pans or mercenary Freeborn. They are elite fighters and this squad could easily be deployed as two very effective units.

Isorian Squad

    1 Isorian Battle Leader = 30
    6 Isorian Troopers with Plasma Carbines = 120
    2 Isorian Troopers with Fractal Cannon = 60
    1 Isorian Trooper with X-Launcher = 30
    = 240

An Isorian force could consist entirely of Mercenaries hired from the Freeborn, or a mixture of CoCom troopers, Mercenaries, and some physically distinctive pans of the Concord such as the Boromites. Here is an example of such a force. It comprises three separate squads of CoCom, Boromite and Freeborn Mercenaries led by a NuHu Ambassador.

    1 NuHu Ambassador = 30
    2 Isorian Troopers with Plasma Carbines = 40
    1 Isorian Trooper with Fractal Cannon = 30
    1 Boro Overseer with Chain Lash = 20
    2 Boromite Miners with Mass Compactors = 20
    1 Boromite Miner with Core Charge = 10
    3 Freeborn Troopers with Plug Carbines = 60
    1 Freeborn Trooper with Fractal Cannon = 30
    = 240

ALGORYN PROSPERATE

The Algoryn are just one distinctive species of pans – they have established colonies and control a number of worlds forming the Algoryn Prosperate. Their forces are well trained and equipped. Here is a typical Algoryn squad:

Algoryn Squad

    1 Prosperate Captain = 30
    6 Algoryn Troopers with Plug Carbines = 120
    1 Algoryn Troopers with Plasma Cannon = 30
    3 Algoryn Troopers with Plasma Pistols + Grenades = 60
    = 240

Alternately, an Algoryn force could include a mix of Freeborn mercenaries and Algoryn, and it could also include Boromites from the Asteroid colonies on some of the Prosperate’s outlying worlds. Here’s what that might look like.

    1 Prosperate Captain = 30
    2 Algoryn Troopers with Plug Carbines = 40
    1 Algoryn Trooper with Fractal Cannon = 30
    1 Boro Overseer with Compression Carbine = 20
    2 Boromite Miners with Mass Compactors = 20
    1 Boromite Miners with Core Charges = 10
    3 Freeborn Troopers with Plug Carbines = 60
    1 Freeborn Trooper with Fractal Cannon = 30
    = 240

FREEBORN

Freeborn forces belonging to one of the great houses – or Vardo – form a fighting army in their own right, able to go into battle on behalf of their Vardo. But the Freeborn also hire their troops out to anyone willing to pay for them. Indeed – one of the chief commodities traded by the Freeborn is its own military. Here is what a typical Freeborn mercenary squad might look like.

Freeborn Mercenary Squad

    1 Freeborn Captain = 30
    6 Freeborn Troopers with Plug Carbines = 120
    1 Freeborn Trooper with Fractal Cannon = 30
    3 Freeborn Troopers with Plasma Pistols + Grenades=  60
    = 240

Alternatively, here is a 120 credit force that could be added to the Boromite WarGang – there are many Boromites amongst the Freeborn, some operating mining and construction projects on behalf of their Vardo.

    1 Freeborn Captain = 30
    3 Freeborn Troopers with Plug Carbines = 60
    1 Freeborn Trooper with Fractal Cannon = 30
    = 120

CONCORD, ISORIAN, FREEBORN OR DETERMINATE BOROMITE WARGANG

The Boromites spread throughout the Spill long before the Seventh Age, and can be found mining the asteroids of systems throughout space. As such there are Boromites in different armed forces – even amongst the Freeborn – and here is one possible make up for a Boromite Wargang. This comes to 120 credits, and could be doubled if you are really fond of Boromites, or mixed with another 120 credits of another faction to make a mixed force.

Boromite Wargang

    1 Boro Overseer with plasma pistol and chain lash = 20
    6 Boromite Miners with Mass Compactors = 60
    3 Boromite Miners with Core Charges = 30
    1 Boromite Miner with Frag Borer = 10
    = 120

AndréM:
WARDRONES!!! - part 1 by Kevin White

Hi brilliant backers! Thank you very much for being a part of this, we\'re constantly humbled by the shear amount of creativity within the forums and the support you guys are giving us, we\'ll make it yet!

Today\'s update is the one you\'ve been waiting for - Kev has started on our WarDrone model! We\'ll be modelling a number of WarDrones as we refine towards our plastic version. The others will be used for faction specific WarDrones or specific function WarDrones like the Hunter or Targetter WarDrone. This is stage 1, and just like Hansa, Kev will be taking us through his creative thought process as he builds it(him?).

Talk soon!

Rik

Navigation

[0] Themen-Index

[#] Nächste Seite

[*] Vorherige Sete

Zur normalen Ansicht wechseln